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1. Can we turn off the new jump animation? - in EVE General Discussion [original thread]
CCP Darwin wrote: Vincent Athena wrote: CCP Darwin: Read and understood. Now, could you please explain to us why players getting motion sickness to the point that they cannot play the game is NOT a rock-solid gameplay justification? If we ...
- by Phoenix Jones - at 2016.05.13 18:54:56
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2. I'm calling out the Dev's making changes to WH's - in Wormholes [original thread]
Let's clarify the ops point. Because why not. The issue is that citadels are vulnerable and warrant attack, vs the current pos system setup. People don't like shooting pos's because of.. Two reasons. The first is the pos shield itself. This remo...
- by Phoenix Jones - at 2016.05.13 18:50:45
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3. Quality of life - Gas Compression - in Wormholes [original thread]
Sheeth Athonille wrote: I will say I've always found it kind of funny that we can compress solids (something that isn't really possible), but can't compress gasses (something that is completely possible) I've wondered that myself. When Gass...
- by Phoenix Jones - at 2016.05.12 13:55:13
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4. Hey CCP - What you got to replace my old POS - in Wormholes [original thread]
Noxisia Arkana wrote: Agree that there should be a better option especially since these structures are balanced around d your assets being essentially safe (so why ahould the defenses be as beefy, right?) Plus I see a lot of start up corps liv...
- by Phoenix Jones - at 2016.05.05 20:23:14
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5. First WH POS - C1/2 - in Wormholes [original thread]
The battleships as defense is overkill. Unless you are launching 30 of them with rep support you'll just be a bigger target. If someone does decide to siege your pos, the battleships probably won't help. They will if someone decides to drop a offe...
- by Phoenix Jones - at 2016.05.05 20:19:45
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6. Hey CCP - What you got to replace my old POS - in Wormholes [original thread]
Is this a question or a statement?
- by Phoenix Jones - at 2016.05.05 18:35:46
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7. First WH POS - C1/2 - in Wormholes [original thread]
Pos are going the way of the dodo. I wouldn't upgrade to a faction one, just a prettier kill. Also factor in pocos for the planets. Pi should break you even on fuel cost but don't expect to make a mint unless you have ALOT of Alts. Also, battlesh...
- by Phoenix Jones - at 2016.05.05 18:34:07
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8. Back in after a year--what's changed? - in EVE General Discussion [original thread]
labrat001 wrote: Read 'em both, thanks! Any other more subtle changes people wouldn't mind pointing out? The camera changes was my big thing i noticed, at least on the GUI stuff anyway. Dscan and prove scanning revamped. Dscan easier to use...
- by Phoenix Jones - at 2016.05.04 15:17:03
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9. Rolling Frigate wormholes - Requires Multiple people And Patience - in Wormholes [original thread]
Bishop Bob wrote: Phoenix Jones wrote: Amak Boma wrote: this is not bug , just clever of use exsisting game mechanics but lets speak CCP about this howewer if CCP wishes to change this then they would also forbit to cycling prop mods i hi...
- by Phoenix Jones - at 2016.05.04 01:14:24
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10. Skill Injector question... - in EVE General Discussion [original thread]
Is it worth it to you? Because it makes no difference to anybody but you.
- by Phoenix Jones - at 2016.05.03 21:53:27
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11. Rolling Frigate wormholes - Requires Multiple people And Patience - in Wormholes [original thread]
Amak Boma wrote: this is not bug , just clever of use exsisting game mechanics but lets speak CCP about this howewer if CCP wishes to change this then they would also forbit to cycling prop mods i higher-class wormholes its pretty tricky situat...
- by Phoenix Jones - at 2016.05.03 21:10:47
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12. Asset safety and loot denial in wormhole Citadels - in Wormholes [original thread]
Iowa Banshee wrote: If you are tethered you can safely log off I suggest storing all valuables in tethered Orcas only docking when necessary - If someone decides to blow up the citadel you log off with the goodies & they get the empty cit...
- by Phoenix Jones - at 2016.05.03 20:48:05
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13. Rolling Frigate wormholes - Requires Multiple people And Patience - in Wormholes [original thread]
You do realize this is a bug right.....
- by Phoenix Jones - at 2016.05.03 20:43:29
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14. Wormholes initiate looking for a corp in a C4 or C5 - in Wormholes [original thread]
Ti'El wrote: I would even pay more than 1b for a good place to be at... That's nothing. But! The first impression I get from someone defines all my post actions. That said, draw your conclusions. The tone goes from upbeat to defensive rather...
- by Phoenix Jones - at 2016.05.03 12:36:19
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15. Marauders are now useless - in Test Server Feedback [original thread]
PAPULA wrote: here's an example how much damage marauder can take: https://zkillboard.com/kill/53653842/
As you can see it died pretty fast and took only 60k damage. lets see got hit by a gang of T2, plus neuts, plus paints, plus webs...
- by Phoenix Jones - at 2016.04.30 23:48:36
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16. Markets on WH Citadels - in Wormholes [original thread]
inquiring minds would love to know...
- by Phoenix Jones - at 2016.04.29 13:25:19
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17. Sticky:[Citadel] Capital Escalations and Drifter Boss - in Wormholes [original thread]
Eh.... stuff was said.
- by Phoenix Jones - at 2016.04.28 17:44:35
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18. Rebalance Noob Ship Cargo Sizes - in Player Features and Ideas Discussion [original thread]
Donna, the only way that will work out is if people have an alternative way to cyno. I've always thought that ships should have a way to blind jump into a system. Instead of the tactical pinpoint precision of a cyno, a random jump in point in a sy...
- by Phoenix Jones - at 2016.04.28 17:35:50
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19. PI question - in EVE General Discussion [original thread]
One other item to factor in, your character. Is this on a solely dedicated pi alt, and can they fly a hauler/or ca or freighter to do these deliveries. Because having your main now stuck in that location because you have to move pi around.. Sucks....
- by Phoenix Jones - at 2016.04.28 16:40:26
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20. Marauders are now useless - in Test Server Feedback [original thread]
Brown Pathfinder wrote: Bs and marauders in general need 2x m3 of the cargo space increased so you can fit more cap booster charges.. would be nice with drone bay increage but not a necessity. Can't resolve balance issues based solely on a ...
- by Phoenix Jones - at 2016.04.28 16:00:25
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